Nuppiz wrote:I've now been thinking about team performance, and as we know, results don't tell everything. And because this mod has teams from various seasons and very varying results (compare Onyx's podium to Life's all time "best" - not being the slowest prequalifier - for example), it's hard to get a proper balance. Unlike my other mods where I could decide the team balance more or less by looking at the WCC standings of that year, slapping them in the editor and then fine-tuning the differences via engines and personnel ratings. Qualifying results aren't a foolproof method either, thanks to Pirelli's super-stickies used in 1989-91.
Here's my provisional team list, from best to worst. The performance is not necessarily based on their actual results, but more on the amount of expectations and promise they had. Any comments are welcome!
1. Onyx - had many other promising results beyond their 3rd place at Estoril '89
2. Fondmetal - much like Simtek, had to close just when they were going to break through, many good results denied by unreliability
3. Osella - spent 10 years at the back of the grid, started showing potential just before they were sold
4. Rial - mixed it in the midfield early on, two lucky 4ths, descended into the DNQ category in 1989
5. Zakspeed - only points finish caused by heavy attrition, occasional flashes of performance during 1987
6. AGS - slow but sturdy in '87, had potential in 1988 and early 1989 largely due to their drivers, but the brave little French team eventually joined non-qualifiers
7. Andrea Moda - awful management hid their car's potential
8. Coloni - early on looked set for a lower midfielder, but fell into the dreadful DNQ/DNPQ category
9. EuroBrun - early glimpse of promise turned to a littany of DNQs and DNPQs
10. Modena - little results to show despite talented drivers and backing by a large corporation
11. Brabham '92 - only three starts & finishes (in all of them being the last car running) for the once-proud team
12. Pacific '94 - despite big talks, only qualified on merit a couple of times, the only series were Pacific Racing really failed
13. Life - no explanation needed; awful chassis and even more awful engines
BlindCaveSalamander wrote:takagi_for_the_win wrote:Am I the only one that thinks Raikkonen/Montoya (McLaren 2005-06) had the potential to be absolutely beast?
Yes, because it had Juan Pablo Montoya.
Shadaza wrote:In my opinion I would swap Andrea Moda and the Modena teams around.
Yes Andrea Moda had potential but they only did make 1 race, by a miracle from Moreno. Modena did manage to grace the grid a fair few times and were not the slowest team of 1991 (they did disappoint I grant you.) That and Andrea Moda was effectively a resprayed Coloni so I don't think it is fair to make them faster then Coloni!
dr-baker wrote:Shadaza wrote:In my opinion I would swap Andrea Moda and the Modena teams around.
Yes Andrea Moda had potential but they only did make 1 race, by a miracle from Moreno. Modena did manage to grace the grid a fair few times and were not the slowest team of 1991 (they did disappoint I grant you.) That and Andrea Moda was effectively a resprayed Coloni so I don't think it is fair to make them faster then Coloni!
I agree with this.
Ferrim wrote:I see a problem. I think GPM2 won't be able to handle so many DNQs and DNPQs
AussieGrit wrote:At a VIP dinner last night an American woman asked me"where are you from?" I said Australia, she said "wow your English is amazing"
tommykl wrote:I noticed a mistake in your original post. Corrado Fabi didn't spend his whole career for Brabham. He spent his only full season at Osella, and did three further races with Brabham the next year.



BlindCaveSalamander wrote:takagi_for_the_win wrote:Am I the only one that thinks Raikkonen/Montoya (McLaren 2005-06) had the potential to be absolutely beast?
Yes, because it had Juan Pablo Montoya.
Ferrarist wrote:Re. Drivers: Seeing that many rejects came from the Italian F3 series, you should include drivers like Emanuele Naspetti, Fabrizio Giovarnardi or Roberto Colgiaco. While they would have ended up as rejects, they made great touring car drivers. Which brings up to the next category, touring car drivers: If Jo Winkelhock or Gabriele Tarquini are in this mod, then you should include Frank Biela, Steve Soper and so on. Last but not least, you should try to find drivers from "exotic" places. Like Ratankul Prutirat, former FIA GT and ITC driver from Thailand.
Shadaza wrote:How about the drivers for the teams in the 90's that never really raced.
You have Erik Comas and Emmanuel Collard linked with DAMS.
Shinji Nakano was linked with the Dome project.
Jos Verstappen test drove for the abandoned 99 Honda project.
Maybe even Rosset and Sospiri for the Lola.
I know you included these teams (and for Lola the drivers) in your mods but even so maybe they deserve a place here.
Backmarker wrote:How about some rejects who never got their start in F1 thanks to signing contracts for teams that never got off the ground:
José María López (USF1 2010)
James Rossiter (USF1 2010)
Vincenzo Sospiri (Lola 1997)
Christian Pescatori (Durango 1996)
Oliver Gavin (Pacific 1996)
Christophe Bouchut (Larrousse 1995)
Eric Hélary (Larrousse 1995)
Gil de Ferran (Ikuzawa 1994)
Kenny Bräck (Ikuzawa 1994)
Jordi Gené (Bravo 1993)
Giovanni Aloi (GLAS 1991)
Fulvio Ballabio (Ekström 1986)


Martin Brundle, at the 2005 San Marino GP wrote:You can sort of imagine in four or five years time talking about these guys we've got on the front two rows of the grid today, can't you? They're very much the future of Grand Prix Racing.
Backmarker wrote:An even better fit for this mod would be Akihikio Nakaya, who was Brabham's first pick ahead of Amati, but denied a super license.
Nuppiz wrote:Backmarker wrote:An even better fit for this mod would be Akihikio Nakaya, who was Brabham's first pick ahead of Amati, but denied a super license.
Actually, Nakaya is already there, in the rookie pool.![]()
For the last three slots (all of which are non-pictures, mind you), there's quite a competition. There's Paul Tracy suggested by Wizzie; Italian F3/touring car drivers suggested by Ferrarist; and finally Bas Leinders, Brett Lunger and non-qualifiers from the 1952 Italian GP (purpotedly the first occasion when drivers failed to qualify purely because of slow laptimes) suggested by Backmarker.
Personally, I'm awful at deciding this kind of things, so it's all up to public vote now! Three drivers who have received the most votes at the end of this month get into the mod (I can also drop someone to free a slot, if you want to); in the meantime, I'll work on other things related to it, such as cars (still need someone to draw the topdowns), background images and trying to achieve a proper balance between the teams.
BlindCaveSalamander wrote:takagi_for_the_win wrote:Am I the only one that thinks Raikkonen/Montoya (McLaren 2005-06) had the potential to be absolutely beast?
Yes, because it had Juan Pablo Montoya.
Shadaza wrote:Well I would eliminate the 1952 drivers, because I don't think they fit the 90's flavour of the mod. Plus technically that fact isn't true what with the indy 500's counting in the championship!
Backmarker wrote:Shadaza wrote:Well I would eliminate the 1952 drivers, because I don't think they fit the 90's flavour of the mod. Plus technically that fact isn't true what with the indy 500's counting in the championship!
It's a little pedantic (so I will continue), but the 1952 drivers are the first drivers to fail to qualify for a grand prix, because alhough the Indy 500 was a round of the championship, it wasn't classified as a grand prix. First actual US Grand Prix that was an F1 round was 1959's race at Sebring. I don't disagree with your reason for eliminating the 1952 drivers though. Sadly for Alberto Crespo and Piero Dusio, the 1952 Italian Grand Prix was the only F1 event they ever entered, so they never got to drive in a grand prix.
BlindCaveSalamander wrote:takagi_for_the_win wrote:Am I the only one that thinks Raikkonen/Montoya (McLaren 2005-06) had the potential to be absolutely beast?
Yes, because it had Juan Pablo Montoya.

BlindCaveSalamander wrote:takagi_for_the_win wrote:Am I the only one that thinks Raikkonen/Montoya (McLaren 2005-06) had the potential to be absolutely beast?
Yes, because it had Juan Pablo Montoya.
Shadaza wrote:This is a bucket of win. Plain and simple.
What are the engines for this mod? The Subaru engine has got to be among the spares
I also see for Zakspeed you decided to go for the Yameha and not the Zakspeed (*edit* duh because it was a turbo -.-)






Nuppiz wrote:I took a huge leap forward after I noticed that in the past couple of years some really good 1989-92 mods for F1C 99-02 have been released.
...
Ferrarist wrote:When it comes down between Paul Tracy and some random Italian F3 driver, I'll cast my vote for the guy who made Nelson Piquet and Eliseo Salazar look like wussies. Paul Tracy!
BTW, may I recommend an IndyCar mod afterwards? Even though a 2012 mod is much better to realize than a 90's mod, because of the possibilities of different aerokits for each team. Still, I'd like to see a proper Indy mod.
Martin Brundle, at the 2005 San Marino GP wrote:You can sort of imagine in four or five years time talking about these guys we've got on the front two rows of the grid today, can't you? They're very much the future of Grand Prix Racing.
Wizzie wrote:Ferrarist wrote:When it comes down between Paul Tracy and some random Italian F3 driver, I'll cast my vote for the guy who made Nelson Piquet and Eliseo Salazar look like wussies. Paul Tracy!
BTW, may I recommend an IndyCar mod afterwards? Even though a 2012 mod is much better to realize than a 90's mod, because of the possibilities of different aerokits for each team. Still, I'd like to see a proper Indy mod.
Personally, I want a late 90s-early 2000s CART mod first. Kanaan, Brack, Moore, Fernandez, Tracy, Franchitti, Castroneves, Little Al, Montoya, De Ferran, Zanardi... hell, it's a who's who of Open Wheel Racing (And yes, I am one of those people who firmly believe late 90s - early 2000s CART was better than their counterparts in F1 at the time)
Ferrarist wrote:I'm with you. Even though a lot of tracks would have to be created for that, late 90's CART is something I'd like to see. Or perhaps some fictional late 90's IRL vs. CART set, so you could do Indy with Ganassi while they still had Zanardi as their driver.
Nuppiz wrote:Ferrarist wrote:I'm with you. Even though a lot of tracks would have to be created for that, late 90's CART is something I'd like to see. Or perhaps some fictional late 90's IRL vs. CART set, so you could do Indy with Ganassi while they still had Zanardi as their driver.
Well, GPM1 has an oval track which can easily be imported to GPM2 (as both games have identical track formats). But besides that, most tracks would have to be made from scratch. Things like the FIA being involved can be easily changed, there's a great tool called Resource Hacker with which I can modify most of the text strings in the game to read the correct CART/IRL authorities instead.
I'll work on this (The Leftovers Mod, that is) again today, after I've finished with the current RoLFS GP.
Martin Brundle, at the 2005 San Marino GP wrote:You can sort of imagine in four or five years time talking about these guys we've got on the front two rows of the grid today, can't you? They're very much the future of Grand Prix Racing.
Wizzie wrote:Nuppiz wrote:Ferrarist wrote:I'm with you. Even though a lot of tracks would have to be created for that, late 90's CART is something I'd like to see. Or perhaps some fictional late 90's IRL vs. CART set, so you could do Indy with Ganassi while they still had Zanardi as their driver.
Well, GPM1 has an oval track which can easily be imported to GPM2 (as both games have identical track formats). But besides that, most tracks would have to be made from scratch. Things like the FIA being involved can be easily changed, there's a great tool called Resource Hacker with which I can modify most of the text strings in the game to read the correct CART/IRL authorities instead.
I'll work on this (The Leftovers Mod, that is) again today, after I've finished with the current RoLFS GP.
Correct me if I'm wrong but I heard somewhere GPM2 and GP2 have very similar code. Is that true?
Backmarker wrote:Wizzie wrote:Nuppiz wrote:Well, GPM1 has an oval track which can easily be imported to GPM2 (as both games have identical track formats). But besides that, most tracks would have to be made from scratch. Things like the FIA being involved can be easily changed, there's a great tool called Resource Hacker with which I can modify most of the text strings in the game to read the correct CART/IRL authorities instead.
I'll work on this (The Leftovers Mod, that is) again today, after I've finished with the current RoLFS GP.
Correct me if I'm wrong but I heard somewhere GPM2 and GP2 have very similar code. Is that true?
Although they were both published by Microprose, they were made by different companies (GPM2 by Edcom and GP2 by Geoff Crammond), so if there are any similarities it would only be in language used, if that. Micropose offered Edcom the chance to make GPM because they owned the rights to make F1 games when they were publishing GP2, so they wanted to milk it for all they could.
I actually interviewed Edward Grabowski who was in charge of Edcom, and Steven Goodwin who was lead programmer if you're interested in reading more about the making of the games.
EDIT: When I say language used I mean programming language, obviously, not English. Though they probably were programmed in English
Martin Brundle, at the 2005 San Marino GP wrote:You can sort of imagine in four or five years time talking about these guys we've got on the front two rows of the grid today, can't you? They're very much the future of Grand Prix Racing.
Backmarker wrote:Although they were both published by Microprose, they were made by different companies (GPM2 by Edcom and GP2 by Geoff Crammond), so if there are any similarities it would only be in language used, if that. Micropose offered Edcom the chance to make GPM because they owned the rights to make F1 games when they were publishing GP2, so they wanted to milk it for all they could.
I actually interviewed Edward Grabowski who was in charge of Edcom, and Steven Goodwin who was lead programmer if you're interested in reading more about the making of the games.
EDIT: When I say language used I mean programming language, obviously, not English. Though they probably were programmed in English
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